So, after the announcement from Unity that they will be supporting WebGL. I no longer have a need to realy search for a HTML 5 alternative. I will looking at using Unity for the majority of my projects from this point foward.
In my search though, I did uncover an interesting gem. Phaser.io was a crazy robust html5 game engine. It has a lot going for it and had the scalability i was looking for in all of my projects. So if you need one take a look at Phaser.io.